L m h a1.
Dragon ball fighterz fightstick layout.
Bought this around 6 months ago just for fighterz although i did play sf4 sfxtk etc.
Back a while ago.
I don t really want to switch back to a six button layout as i m very used to having assists on the far right now.
For dragon ball fighterz on the playstation 4 a gamefaqs message board topic titled your stick layout.
It feels weird using the buttom row so much after years of the blazblue style.
I m not used to all of the fg nomenclature.
Think of a fight stick.
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Depends on what you can do with two button inputs.
So i don t know what the stuff you righted is except for assists but for me and i do.
But at the very least the midrange options offer a better layout and a size weight ratio that people usually like.
This article showcases the dragon ball fighterz controls so that you have a basic grasp of how the game plays and if you want to play with a.
Might not be much considering you dash with f f instead of l m.
Fighterz in japanese arcade layout.
With dragon ball fighterz now in the hands of a few lucky players who got into the limited play sessions this weekend we thought it would be a good opportunity to cover the controls for the game.
Dragon rush and super dash buttons are not necessary since you can perform those with the main action buttons so they are in the less accessible position.
Fully mod capable constructions allow users to customize the arcade stick to suit any playstyle.
Probably end up looking something like this.
What are your guys layouts ideas.
Probably gonna use a pope select like layout again.
A1 l m h.
Along with other perks like easy access to the underside for overall customization.